Search found 5 matches

by Benjamin Sanders
13 Nov 2014, 13:53
Forum: Technical Support
Topic: Surface Pro 3 Issues.
Replies: 6
Views: 14808

Re: Surface Pro 3 Issues.

Thanks Fabrice, just seen these posts! This does seem to help let me set finger as a second tool.

Should I use sub pixel or not?
by Benjamin Sanders
13 Nov 2014, 13:48
Forum: Technical Support
Topic: Surface Pro 3 Issues.
Replies: 6
Views: 14808

Re: Surface Pro 3 Issues.

It sees my hand as the same tool unfortunately. So yeah a way of disabling hand/finger drawing on the canvas would be ideal. It's not the end of the world as you just need to remember to have the pen touching before you rest your hand down, but when you're in the flow of drawing it can be easy to fo...
by Benjamin Sanders
13 Nov 2014, 12:51
Forum: Technical Support
Topic: Surface Pro 3 Issues.
Replies: 6
Views: 14808

Surface Pro 3 Issues.

Hello, I'm trying to delve into using a Surface Pro 3 with TVPaint for storyboards (and more in future perhaps), which is working reasonably well, but I'm wondering if there's any solutions to some niggles I'm having. First and probably most irritating niggle is getting stray pen marks caused by my ...
by Benjamin Sanders
10 Aug 2011, 07:55
Forum: Technical Support
Topic: Scanning Issues
Replies: 4
Views: 10490

Re: Scanning Issues

Hey thanks for the reply. I figured that might be the best workaround for the time being. Relating to which, how do I then adjust the scan size to my project (say 1080p etc) as at the moment in the Import Footage dialog the project is readjusting itself to the scanned paper size, rather than the oth...
by Benjamin Sanders
06 Aug 2011, 10:22
Forum: Technical Support
Topic: Scanning Issues
Replies: 4
Views: 10490

Scanning Issues

Hello I'm testing out the trial version TVP Pro at the moment and have run into a little issue with getting my scanner to work in the software, which is something I was hoping someone here might be able to help me resolve, as it would be great to be able to scan directly into the software. I'm runni...