Thanks Fabrice, just seen these posts! This does seem to help let me set finger as a second tool.
Should I use sub pixel or not?
Search found 5 matches
- 13 Nov 2014, 13:53
- Forum: Technical Support
- Topic: Surface Pro 3 Issues.
- Replies: 6
- Views: 14808
- 13 Nov 2014, 13:48
- Forum: Technical Support
- Topic: Surface Pro 3 Issues.
- Replies: 6
- Views: 14808
Re: Surface Pro 3 Issues.
It sees my hand as the same tool unfortunately. So yeah a way of disabling hand/finger drawing on the canvas would be ideal. It's not the end of the world as you just need to remember to have the pen touching before you rest your hand down, but when you're in the flow of drawing it can be easy to fo...
- 13 Nov 2014, 12:51
- Forum: Technical Support
- Topic: Surface Pro 3 Issues.
- Replies: 6
- Views: 14808
Surface Pro 3 Issues.
Hello, I'm trying to delve into using a Surface Pro 3 with TVPaint for storyboards (and more in future perhaps), which is working reasonably well, but I'm wondering if there's any solutions to some niggles I'm having. First and probably most irritating niggle is getting stray pen marks caused by my ...
- 10 Aug 2011, 07:55
- Forum: Technical Support
- Topic: Scanning Issues
- Replies: 4
- Views: 10490
Re: Scanning Issues
Hey thanks for the reply. I figured that might be the best workaround for the time being. Relating to which, how do I then adjust the scan size to my project (say 1080p etc) as at the moment in the Import Footage dialog the project is readjusting itself to the scanned paper size, rather than the oth...
- 06 Aug 2011, 10:22
- Forum: Technical Support
- Topic: Scanning Issues
- Replies: 4
- Views: 10490
Scanning Issues
Hello I'm testing out the trial version TVP Pro at the moment and have run into a little issue with getting my scanner to work in the software, which is something I was hoping someone here might be able to help me resolve, as it would be great to be able to scan directly into the software. I'm runni...